## Changes
– Some Config values were deprecated because it failed during dev
– Removed the default mixins (that were generated when creating the mod), as it was a leftover
## Fixes
– Fixed the Mod Menu Crash somehow
– Fixed a bug where the server’s name shows even if `multiplayerShowIp` is set to false (even if you decide to hide the name in the config)
– Fixed a bug where if you get redirected to a completely different server, the status does not know you switched servers (e.g like minehut), this also adds a value to your settings `hideServerOnTransfer` (true by default) where it hides your server’s name while being in a different server
## Added to this version
– Added a screen where for certain config values, if it gets updated, or was removed, shows it to you before you go to the main screen, and will try to update it to your config file
– Added a privacy mode setting, which entirely makes it that you are playing the game with the mod but hide EVERYTHING you are doing to handle privacy, if that’s the case for you
– Added a screen where, if the built-in ID or your custom client ID is invalid, it kinda notifies you, which allows to update it, or remove it and use the built-in ID, this also has a value to show while in game
– Added a value (`showTotalPlaytime`) where it shows your global play time since minecraft was open instead of resetting it on each menu
– Handshake integration with [MonServer](https://modrinth.com/project/MdwcLY78)